@openstem shared this flowchart

Engineering · L3 · Buoyancy & Archimedes' Principle · flowchart

Engineering
Updated
0
0
Read only
⚖️ Compute F_b = ρ·g·V, fully submergedCompare F_b to weight W⛴️ Object floats, rises until F_b = W⬇️ Object sinks to the bottom🌊 Object hovers, neutrally buoyantF_b > WF_b < WF_b = W
Browse Engineering

We use privacy-friendly product analytics (no session recording, PII masked) to improve OpenStem. Load analytics? Privacy Policy